diff --git a/release-notes.html b/release-notes.html index e6ea75a..b44eb46 100644 --- a/release-notes.html +++ b/release-notes.html @@ -9,6 +9,19 @@

Copyright 2009, Jeff Schiller

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Version 0.16

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July 29th, 2009

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Version 0.15

diff --git a/scour.py b/scour.py index aab3244..1681751 100755 --- a/scour.py +++ b/scour.py @@ -39,10 +39,14 @@ # Next Up: # + add option to keep inkscape, adobe, sodipodi elements and attributes -# - ensure a really good understanding of prec vs. quantize and what I want --set-precision to do +# + if any path coordinate has decimal places, remove any trailing zeros +# + use scientific notation is shorter in path coordinates +# + scour polygon coordinates just like path coordinates +# - scour polyline coordinates just like path coordinates +# - if after reducing precision we have duplicate path segments, then remove the duplicates and +# leave it as a straight line segment # - enable the precision argument to affect all numbers: polygon points, lengths, coordinates # - remove id if it matches the Inkscape-style of IDs (also provide a switch to disable this) -# - convert polygons/polylines to path? (actually the change in semantics may not be worth the marginal savings) # - prevent elements from being stripped if they are referenced in a