diff --git a/release-notes.html b/release-notes.html
index e6ea75a..b44eb46 100644
--- a/release-notes.html
+++ b/release-notes.html
@@ -9,6 +9,19 @@
Copyright 2009, Jeff Schiller
+
+
+ July 29th, 2009
+
+ - Fix Bug 401628: Keep namespace declarations when using --keep-editor-data (Thanks YoNoSoyTu!)
+ - Remove trailing zeros after decimal places for all path coordinates
+ - Use scientific notation in path coordinates if that representation is shorter
+ - Scour polygon coordinates just like path coordinates
+
+
+
diff --git a/scour.py b/scour.py
index aab3244..1681751 100755
--- a/scour.py
+++ b/scour.py
@@ -39,10 +39,14 @@
# Next Up:
# + add option to keep inkscape, adobe, sodipodi elements and attributes
-# - ensure a really good understanding of prec vs. quantize and what I want --set-precision to do
+# + if any path coordinate has decimal places, remove any trailing zeros
+# + use scientific notation is shorter in path coordinates
+# + scour polygon coordinates just like path coordinates
+# - scour polyline coordinates just like path coordinates
+# - if after reducing precision we have duplicate path segments, then remove the duplicates and
+# leave it as a straight line segment
# - enable the precision argument to affect all numbers: polygon points, lengths, coordinates
# - remove id if it matches the Inkscape-style of IDs (also provide a switch to disable this)
-# - convert polygons/polylines to path? (actually the change in semantics may not be worth the marginal savings)
# - prevent elements from being stripped if they are referenced in a